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Graphics/Build & Integration Software Engineer

HI-tech Talents

This is a Full-time position in Redmond, WA posted February 2, 2021.

Job Description This renowned studio is looking for a graphics engineer to complement its award-winning graphics team. This engineer will aid the team by helping to merge, debug, and spot-fix the graphics code across multiple source depot branches in the codebase, allowing engineers to iterate efficiently in one area, while bringing ever-evolving changes to artists and engineers working in other branches. Responsibilities Monitor and improve automated code integration tools Manage build and integration process and issues with the graphics codebase Assist with general graphics debugging and optimization Minimum Qualifications and Skills 3+ years professional experience coding in C++ 1+ years professional experience with a modern graphics API and shader language Strong graphics, mathematics, debugging, problem solving, and communication skills Solid understanding of fundamental programming concepts Pluses Familiarity with 3rd party content creation packages Maya, Max, XSI, etc. Game console development experience

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